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 Compounding guide

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Jwhat
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Posts : 19
Join date : 2009-11-23
Age : 29
Location : Usa, California

PostSubject: Compounding guide   Fri Nov 27, 2009 3:37 pm

Compounding Guide

Before I start, from my experience compounding equipments, it is all patience. If you follow these steps, you are guaranteed to get results. You will always get an enhanced equipments but attributes will always be random. Also, I only recommend doing this once you get to level 50 or above (maybe even level 60). Only because from the day you start this game, you level so fast to level 50. But that's my opinion.
Now, 2 reasons players compound found equipments; to obtain dust and/or enhance new or existing gears. Also, with the added new Zues' event in the suburbs, you can now exchange ENHANCHED equipments for rewards. See NPC for more details.
Some may sell their gears. Be aware that if you plan to sell, gears that are already bound to you (gears that have been used, if you compound them, the resulting gears will be bound to you also.
Requirements for compunding: BASE gears must be of same level or higher but NOT lower than 5 levels (Ex: You can compound gears that are levels 90 and 100. Or levels 105 and 110. BUT never gears with levels lower than 5.
If you are compounding equipments for dust, remember that they must be level 50 and above & enhanced; or level 50 and above with grade 2 attributes.
Now, when you are fighting mobs and on AFK mode, pick up EVERYTHING they drop. You can compound while you are in AFK mode.
When you start the compound process, ALWAYS put the equipment you want to enhance (change) at the top slot (slot 1). Always.
To use compound function, open your bag and clik FORGE ITEM on the bottom left of the window. The compound function is the third tab labeld COMPO (compound).

GEAR 1

GEAR 2 GEAR 3

GEAR 4



All the other unwanted equipments go into slots 2, 3 and 4. It doesn't matter where they go. Slots 2,3 and 4 does not affect how it is enhanced.



The Formula:
Compounding gears not enhanced w/ no attributes:

GEAR 1

GEAR 2 GEAR 3

GEAR 4

Results = Unchanged or Gear w/ 1 bonus or Enhanced gear or Enhanced gear w/ 1 bonus


Let's say that you got the best result, which is Enhanced gear w/ 1 bonus. Put that aside and repeat the steps to get another Enhanced gear w/ 1 bonus.
Once you get 4 Enhanced gear w/ 1 bonus, you can now compund those and hopefully get you a better gear.

The Formula:
Enhanced gear w/ 1 attribute:

GEAR 1

GEAR 2 GEAR 3

GEAR 4


Results = Unchanged or Enhanced gear w/ 2 bonuses or Delicate gear w/ 1 bonus.

Again, put aside the gear you are compounding and make 3 more fo the same quality. Repeat.


Here are the complete formula guide for compounding.

Common Gears:
1. Common w/ no attributes (bonus) x4 = Unchanged / Common with 1 bonus / Enhanced / Enhanced with 1 bonus
2. Common w/ 1 bonus x4 = Unchanged / Common with 2 bonus / Enhanced / Enhanced with 1 or 2bonus
3. Common w/ 2 bonus x4 = Unchanged / Common with 3 bonus / Enhanced with 2 or 3 bonus
4. Common w/ 3 bonus x4 = Unchanged / Common with 4 bonus / Enhanced with 3 or 4 bonus
5. Common w/ 4 bonus x4 = Unchanged / Enhanced with 4 bonus

Enhanced Gears:
1. Enhanced w/ no bonus x4 = Unchanged / Enhanced with 1 bonus / Delicate 1 or no bonus
2. Enhanced w/ 1 bonus x4 = Unchanged / Enhanced with 2 bonus / Delicate with 1 or bonus
3. Enhnaced w/ 2 bonus x4 = Unchanged / Enhanced with 3 bonus / Delicate with 2 or 3 bonus
4. Enhanced w/ 3 bonus x4 = Unchanged / Enhanced with 4 bonus / Delicate with 3 or 4 bonus
5. Enhanced w/ 4 bonus x4 = Unchanged / Delicate with 4 bonus

Delicate Gears:
1. Delicate w/ no bonus x4 = Unchanged / Delicate with 1 bonus / Good w/ 1 or no bonus
2. Delicate w/ 1 bonus x4 = Unchanged / Delicate with 2 bonus / Good w/ 1 or 2 bonus
3. Delicate w/ 2 bonus x4 = Unchanged / Delicate with 3 bonus / Good with 2 or 3 bonus
4. Delicate w/ 3 bonus x4 = Unchanged / Delicate with 4 bonus / Good with 3 or 4 bonus
5. Delicate w/ 4 bonus x4 = Unchanged / Good with 4 bonus

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